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(1 edit) (+1)

This was cute and fun, it took me a few attempts to figure out to run right instead of left but it was worth it. The animations and the intro are nice and I thought the grab timing mini-game was clever. One thing I noticed is that the scrolling is so smooth that it’s probably sub-pixel scrolling, not sticking to the 84x48 grid right? Anyway, all round a pleasant game to play, well done! Also, it was clever that the dog had a white outline to make it stand out nice and clearly against the busy background!

(+1)

Thanks, I'm glad you liked it and you took the time to make a successful runaway :)

Yes, the scrolling and the object positions are not rounded but it is rendered to the 84x48 pixel resolution so this leads to some jerky motion, unfortunately. I tried to implement a better approach but I could not fit it in the time limit.