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(1 edit)

This game could've used more levels and something else going on inside the maze. I really expected the witch to be following the player or something. It may sound difficult, but getting some rudimentary pathfinding to allow the witch to travel through the maze behind the player would be a great addition to make this more of a game. You could even put her on a static "track" so to speak
Plus, this could give the flashlight a mechanical purpose: maybe the witch can only be seen if the sprite is being touched by the flashlight "light" beam?
Some other ideas:

  • Maybe the player needs to collect items in the maze that are hidden without the flashlight (classic 8 pages slenderman style)
  • Maybe have some other enemies or obstacles (or even just a jump scare) pop out at you in throughout the maze
  • Add extra paths that lead to dead ends with important items or shortcuts that lead to more dangerous paths, something besides just going point a to point b

These are very good suggestions from FayeDamara. The atmosphere was really creepy- art and sound combined so well!  Although there is a witch, though, I don't really see a concoction involved.