Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for playing! Yeah, balancing the beat was quite hard, but I didn't mind it at all though. I focused on passing the concept of the game instead  of making everything perfect... I was basically tired of gamedev for a while and didn't invest that much time into this project as I could have. Maybe changing the blood drops pattern or something after certain intervals with each a new way to avoid them could spice it up idk.