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My Beating Heart: A Cry of Loneliness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mood | #34 | 3.086 | 3.333 |
Overall | #50 | 2.488 | 2.688 |
Audio | #50 | 2.160 | 2.333 |
Gameplay | #56 | 2.392 | 2.583 |
Graphics | #57 | 2.315 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That poor heart. The music really helped the game with its ominous vibes.
I enjoyed the fast paced dodging gameplay, but after losing several times and realizing I’m taking damage even without getting hit, I eventually discovered I was supposed to be pressing the spacebar to the beat.
I think I get it, because it’s supposed to be about hanging in there as long as possible, but I felt like the gameplay took a hit at that point because I only needed to press spacebar at regular intervals without having to move.
Thanks for playing! Yeah, balancing the beat was quite hard, but I didn't mind it at all though. I focused on passing the concept of the game instead of making everything perfect... I was basically tired of gamedev for a while and didn't invest that much time into this project as I could have. Maybe changing the blood drops pattern or something after certain intervals with each a new way to avoid them could spice it up idk.
Really cool game! Kinda sad there's no way to save the heart from its inevitable ending D:
I do not really understand how to win, but the undertale vibe is definitely here ^^
Thanks for playing and for the feedback! If you press space you beat. Then if you beat following the song rhythm you don't lose life and stay alive. Basically you need to survive all 100 years to "win".
Easy to play but too fast paced😃