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That is a rather unfortunate fix, asi it makes the game quite a bit harder. The cause is probably because there is no place for her to teleport back to after falling into acid. Though I'm pretty sure it should be possible to make the acid deal more damage. For the moving platform - clever design, but very brute introduction. Some comment by the character or just a button to start it off would be good. As for when the platform runs away, the player has only one choice - restart the level themselves. It would be better to do this manually - maybe the character again comments on her dire situation and the game restarts itself as opposed to making the player do it. This makes the difference between an intentional design choice and something that can feel more like a bug.

Take this as food for thought for your next work and assignments :) Good job!