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(1 edit)

Very relaxing game (once you get large enough)

Getting a error on loss. Looks like you’re taking the log of a negative number in the hud. I’d wrapped the mass in math.max(0, mass).

Also it looks like after the second level it searches for a level that does not exist

Edit: I also liked how the pitch of the energy absorbance was based on how fast your target was shrinking. Got some pretty bassy sounds