oh lemme clarify, the bug was that struggling stopped the hazard from progressing at all, and the intended scenario is that struggling speeds up how fast the hazard progresses. there was an issue with timers that made it so the hazard's progression timer would never end, basically, so the first "step" of the hazard animation never finished and you'd just stay there until you stopped pressing buttons
Oh, Ok! Also I guess I'll just put this here but there's a glitch where sometimes while being in the game there's also the title screen open in a separate window but can't be interacted with? I'm not sure what caused it. Maybe it's something to do with the Fullscreen option? It's not really an important bug it's just kind of an an odd thing.