Interesting! Understanding the logic behind the movement took a bit of trying and I'm not sure I quite grasped it in the end, but once the gameplay started clicking, it was neat to try to tease the climber into reaching new heights. The music was also nice, and I liked the very clear presentation. It would've been nice if the game wasn't quite so zoomed out; as it is, it's quite difficult to accurately grab the limb I want, especially when doing a maneuver where most/all of the limbs are at the same grabbing point.