Played through it once, on keyboard:
- Balance seemed fine to me, at least assuming that this is the tutorial. I died a couple times in the last area, but have no experience with shmups. Although random full-HP drops (probably not intended, since they also gave me overheal) seem to be too powerful.
- Looks good visually, all UI also seemed clear to me. Templarman also controlled correctly.
- The game seems in a strange place with the strafing, gravity seems to only matter for some enemies since you can just move as if its top-down. But I guess that's intended and the main way this game is supposed to be different from its competitors.
- I don't see the use of the bomba (except in overheal mode). Taking damage to remove bullets/enemies just doesn't seem worth it.
- A bit too short to give more feedback. The main difficulty in these making these games is level design, so without more content it's hard to know how good it will be.