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(1 edit)

I still get this glitch in the 1.2.0 MV demo.

To replicate the bug easier, I edited the minotaur attack in the database to max so that it would do mortal damage to a party member straight away.

I then just sat on that soon to be dead party member's command selection window until they reached 0 HP, then if I tried to proceed and select 'guard' for example, it would throw up an error. I assume because a now dead actor is trying to do something (guard in this case)

(+1)

Thanks for the specific use case! I think I should be able to track down the cause from that :)

- Neel