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(+1)

This is sick. So trippy and visually dense.

I feel like the movement and jumping was very fast so it was hard to control my momentum. But I guess it's fine in a game where I can just rewind mistakes?

I feel like there were definitely time travel mechanics I wasn't grasping.

(+1)

Definitely going to tune up the movement with a lot of feedback I've gotten. And trust me, not only are there time mechanics in some areas of the demo that aren't obvious or easy to understand, but the final game will have some truly nutty stuff (think 'going forwards in time while everything else goes backwards' or 'getting killed in the past')

(1 edit)

I saw you changed the movement so I tried it out. I think it's better, I still found myself sliding forward on the ground farther than I wanted to.

I'm stuck on the lava floating guy. I think I'm realizing I don't know how to kill stuff? I just put them in the shiny blue form but they just come back?

Edit: also after the update the game wouldn't open from itch.io app. I had to find the exe on disk and open that way.

hold attack to charge up a blast