this was probably the game i was most excited for because from what i saw and read on your blog it was like princess maker and you mentioned you were releasing a new version for DD, but it completely filtered me
the character creation was cool and i felt like it explained at a basic level what mechanics were in the game just by reading through the modifiers
the control explanation at the beginning of the game overwhelmed me and i retained none of it. the tutorial was long for the few things it taught me. there was something about having to equip two weapons that i didn't understand. i didn't like that the game wasn't on arrow keys + zxcasd
after the tutorial i tried to grind at billy's house because i thought i could play it like princess maker - i grind, maybe i get an occasional day off to be introduced to new mechanics - but when billy went to town i couldn't find it at all and got lost in the area with enemies.
i assumed the gathering spot next to his house was purposely placed so new players could gather for food on the days he is away but when i used it apparently i spent the day trying to cut down a tree with my hands.
after that i tried to rest but the game indicated that i needed to have been making and storing food at my house (i tried interacting with plants but i don't have the ability) and my character is going to incur some debuff if i try to pass the day. at this point i gave up
i still plan to play more and try to get past my early hangups with the game, these were just my first impressions