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Hello everyone!

Currently, when loading a level, a fading animation occurs. Its simple, but doesn't appear like a lot is going on. I think with some tweening and scaling animations when the level loads, it appears more lively for the player. The level elements start at a scale of zero, then scale up to their original size. 

With this effect, it feels like the elements are popping out of thin air or being placed on the grid magically. I believe it looks better.

Below is an example of the effect when there is an animation vs no animation. 

I'm going to be using tweening animations like this throughout the game, including with the user interface. I believe it will help bring more life to clicking and hovering over buttons. 

Have a great weekend!