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>that's... actually expected

If it's meant to be a God Hand type of thing, you should make the player duck or something, because the current animation really does make it look like it's bugged.

the only game i could compare it to is vermintide, for godhand maybe it's comparable the side step thing, not the leaning thing. yeah i'm actually implementing a camera lean on dodge (along with other camera shake shit) right now so it should be more noticable i think.