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Neat! I had a bit of a rough time understanding what was going on in combat at first, but it looks like a decent little game.  Very nice spritework considering the constraints you're putting on yourself.

I had what I think is an encounter with the "character exhaustion deadlock" you mention on your main page - after the fox attacked, the turn didn't pass on properly. I was probably clicking all over at the time.

I found some Alraune when searching the starting area, but I never found a use for them, or even how to open the inventory; is it implemented yet? Game could definitely use a tutorial. Maybe mention here that there's an explanation of how the game works on the main page. 

Another minor thing that bugged me was not being able to scroll back up the text window.

Hey thanks a ton for your feebdack!

Super good info to receive, especially with the inability to scroll the textbox, I never thought of that lol. 

Inventory is not implemented yet, a lot that happens on the map is placeholder built up for future parts of the game. 

For the battle, I will put the player aid/tutorial on the top of my list.

Thanks again