I had a similar experience to all the previous commenters. I also wish the background art /concept was a bit more thought out than just a big square of green grass on a big blue void, but I know since it seems you were a one person team that things like that often are low priority in a quick jam like this so I understand not having that as fleshed out as the gameplay (and as an artist myself I'm totally biased! :P). It was really fun to try several times once you figured out what the benefits and strategies were for each item. I did have a weird glitch also where the screen didn't fit within my window, no matter how many settings I changed, so it meant I never knew how much money I had or anything so just had to blindly click items to see if I could afford them. Not sure if that was a problem on my end or yours!
Viewing post in Plushie Defense jam comments
Thanks for the feedback, yeah I had some trees rocks and buildings already prepared but I didn't had the time to decorate the scene. Most of my time was spent on the code, which was more complex than I initially thought (I never used line renderers or interfaces before).
It's the first time someone has mentioned an issue about not being able to see the money, are you using some special resolution? On which browser are you playing?