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was a fan in the first few moments and an even bigger fan after getting them platinum scores

favorite part was definitely the combat mission, i could get blue+red and rain down on them from above or get green+yellow and camp inside to knock them off the edge (i think that counts as a kill?) or dash around with pink+green and snipe, MEGA EPIC!! though hitboxes seemed to be paper thin, i have an easier time hitting people going mach 12 in quake live. the biggest issue i had was i wanted more feedback when hitting an enemy.

i was definitely initially confused about how to equip weapons, why there was a slowdown effect on me sometimes, and i think i was dying alot without realizing it because i'd get like 70k points and not have it count as platinum and not get why.

90% of my deaths were being 1cm away from getting a ledgegrab and falling to my death, and there were times where i felt like i lacked control or went a little too fast but i think that's a good thing, it keeps it exhilarating and tough to nail that perfect movement. real men use green+green and lose all turn control and go even FASTER.

also the basketball mission is IMPOSSIBLE and i will never reach 12/12 records because of it (tho i'm only at 10/12 and don't know where the other one is)

maybe lose some speed when hitting an enemy with the green weapon? would feel more impactful and would help to not fall off the edge so easy

could be more obvious that the pink weapon has 3 different power levels

Appreciate it! With a new tutorial being added in the future , and maybe a player shop(?) I'm really hoping some aspects of the powers should be  explained better. So stay tuned. By the "basketball mission" do you mean breaking the 3 floating billboards?

Thanks for the in-depth feedback that's the sort of stuff I'm looking for! I love that you got the platinum scores, I wanna know your record race time! I'll check out your game; H.R.B soon!

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scuffed 0:31.58

https://files.catbox.moe/ucj268.webm

also i thought the billboards were just really hard to hit but after opening the game again they were all in slightly different positions and broke normally, weird bug