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Love the cut scene work and the story telling but got frustrated with the one life issue. I'm fine with a game being difficult but the opening section looses it's enjoyment when seen multiple times and just feels long. It hurts the story because you don't get to continue it and have to keep going through the same parts over and over.  A few checkpoints would be awesome. 

Thanks for playing!

While creating this game I felt like it was too easy and skipped out on implementing a life / checkpoint system, but looking at the received feedback I see that that was a mistake and that the dev always plays it the best.

I'll take this feedback to future (jam-)games to improve the quality and user experience.

Dev senpai is too op