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Thank you so much for the feedback video! And you're really good at Tetris btw.
First of all, i'm dumb because i forgot to set the music in loop.
Consider that I decided to do Tetris because I wanted some easy game to practice using Unity Tilemap...
NOTHING MORE WRONG. It was pretty hard to get all working in a decent way, like, the rotate mechanic was a pain to do. 
I'm not a good tetris player, so there are rules I didn't know before today, like the random bag pieces. Right now, as you could see, the pieces are totally random :') 
It's an easy fix by the way, so I'll fix it surely as fast as I can.
About the game field, yes, i think the Tetris standard field is 10x20 ? or something around that, instead I went for the half of the size because I wanted 1) less grid to work with - and 2) short play because of the game jam, there are many game to play and vote so i want to keep it short.
The "hold piece" mechanic where you can save a specific piece for later seems really cool, I'll consider it.
Thank you about all the feedback, seeing someone play your game and enjoy it was really special to me. Thank you so much.