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  • A very clever approach to level design!
  • Controls feel quite comfortable, although landing on one-square platforms is a bit hard
  • Wall jumping and sliding feels nice
  • Smoothed camera movement contributes to the game feel nicely
  • World 2: Was able to skip some of the green squares and go for the last one, don't know if that's intentional
  • Found a couple of glitches (dying on a jump pad sometimes kicks you up when you respawn, there is a way to stand on a moving jump-pad platform) - but they are very hard to encounter and generally do not spoil the fun

Good luck!

thanks! I appreciate the feedback