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(2 edits) (+2)

The writing would already be impressive by itself, but all-custom art too? This is a lot of work to do in a month, even for a two-person team. The apartment seems nice and cozy, and the two main characters are cute and have very unique designs. The unique biology(?) of the two characters also comes up in a lot of small ways, which I thought was great.

Your project features a good mix of plot, emotional stuff, and horny. It's a small-scale, slow-paced, emotionally driven experience, and I think you got that pretty much exactly right.

One small bit of criticism: I found some of the text a little hard to read. The contrast between text and background isn't super high, and it's in all-caps. A lot of that comes down to personal preference, though, and it was never a big problem.

Overall, I had a really good time with your kinetic novel, and I'd love to see more from the characters and the setting.

(2 edits) (+1)

Four-ish people, actually! Myself and Ramble wrote the game script in various pieces as inspiration came, and later I edited it all together as Ramble built it into engine (That cool headbob animation is all in engine- the guy's some kind of wizard), but as we did that, NastySwirls was our phenomenally impressive artist who was creating the beautifully designed characters, background art, and each of the CGs! Their creativity and visualization of that unique biology was a huge part of what made this game all come together.

Wachi was also a friend of Ramble's who did most of the music; I'm not sure how much of it was made specifically for us because they never officially joined the team channel, but they're pretty prolific in my opinion, too!

It's just neither of them have itch.io accounts, so they're all credited on the main game page instead.