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(+1)

Hi! I bought the game yesterday and I've been enjoying it so far. I do have some bugs to report:

[SPOILERS]

1) Leaving the room in the early part of death's monologue after returning his head caused the cutscene to be cancelled, without the head reappearing in its original spot (similar to the previous bug - the save file fix thankfully worked for this bug as well).

2) Trying to complete the wall jump challenge in the room under where Delphi is frequently caused me to clip through the floor in the room above, placing me right next to Delphi. Not only does this let you reach Delphi excessively early, but it also makes collecting the ore the challenge is supposed to be for really annoying too.

I'll take a look at both of these! Thanks for the report!

(1 edit)

...And both of these should now be fixed going forward! The latter changes in the ruins will only affect new games (due to how saving rooms works) but any future playthroughs won't be able to skip straight to Delphis. As for the issue with Death, apparently I missed a line of code that removed them the second they saw their body when I was tweaking the despawning for update 1.3.2. Go figure!