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Hey madodev, I know you saw the folder link in the thread, but here's the link for just your video:

https://mega.nz/file/zZlzWBSI#Y6HrSGpXxyEIksCUrJXsRLaQGCXjOXRaFf8yn3F4V5o

I am also going to include:

I noticed you replied to me in the thread with the new version link. I am going to record myself playing that from start, but I am probably going to upload that this weekend.

Also, I wish saves were located in game's folder, but that's personal preference.

Truly, thanks a lot! I look forward to it.

I already said so in the thread, but watching someone else play the game is an eyeopener. It makes balance and onboarding issues so much clearer.

The saves are unfortunately a Godot limitation, I have to use that folder (default godot user:// folder) or the web export doesn't work.

Surely godot can have separate code snippets based on what platforms you export to, right? R-right? I have no idea, but it's a shame if that's the case.

watching someone else play the game is an eyeopener. It makes balance and onboarding issues so much clearer.

I agree 100%. Written feedback is great, but seeing someone play also gives you a lot of opportunities to notice what else could be improved, that wouldn't be mentioned by players themselves.

godot can have separate code snippets based on what platforms you export to, right? R-right?

Yeah, of course, but that sounds like a lot of work ;)

Written feedback is great, but seeing someone play also gives you a lot of opportunities to notice what else could be improved, that wouldn't be mentioned by players themselves.

Well, then I'll upload a vid of me playing Goblin Resort this weekend. It's the least I can do.

You've given me a lot of feedback this DD, so don't feel like you need to pay me back with a video. Exchanging feedback is what DDs are about.

>replying to old chain comment so you get notified.

Here's another video of me trying the version after the changes you made:

https://mega.nz/file/jA8jwThS#Wc1-Xn2aAJtsiRpiS9c1k7foeHKex84M0LzUPdFqGvI

I gotta admit, that was painful to watch. Consumables - except exp pills - rest upon resting/dieing/talking to kyubey. I need to find a way to make this clearer to the player. You spent a lot of time pressing Z for no reason :)

Equally, I should try to make the use of buffs/debuffs more clear. The first boss is easily defeatable at level 9, see this for example: https://mega.nz/file/qAhUhZDa#pKn4TyYnTBI8W4BBuLMG3BUgYNxVdx5igk8F1K7g5XY
But I guess that the use of debuffs will become clear anyway once they're coupled to damaging attacks. Your playing did show that the update to the 10 level cap was necessary. I had already had complaints of people getting filtered by that boss, but had no idea how that would be possible

I used some debuffs before, but not as much as you in that example video.

You spent a lot of time pressing Z for no reason :)

What else was I supposed to do? I was just trying to reach the level cap. I am happy you find seeing me play useful.

You could use the consumables to give you your moves back (remove the corsets/heels). I thought you were holding out on those because you believed they would be lost forever if you used them. Is there another reason you chose not to use them?

oh, the corset and heel removers I thought were one use items, yes. I think part of the reason was because I only got enough for 2 girls, which might have made me think I am going to need to save them for the boss, and decide on who I get to use it.