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Absolutely loved the game! Found sound bugs:

[Spoilers Below]
1. Between Cracked Brick and Conveyor Crossing (east of castle) there is a gap. Using this gap to transition screens soft-locks the game (you just keep falling).

2. This one is a doozy. [MEGA SPOILERS] After using the needle to bind [Spoiler], I called Polnareff and he flew me out of the room during the cutscene, which has put my game into a very glitched state. I no longer have any of the ghosts and I can equip the needle anywhere on the overworld. I do have all my other items though and a 8 carrying capacity. I can re-enter the fight though and win the fight instantly with the needle but even after that, I still have the same inventory bug. This has (from what I gather) also locked me out of ending #3 (I have the sword).

3. The runes in the Dream room tablet read SDIRE instead of SPIRE.

4. This one might not be a bug, but I have opened up all of the chests on the overworld and find myself locked out of acquiring Death's Key.

Again, I adore this game! Gonna try out the original Elephantasy next.

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I don't think SDIRE is a typo, D and P just have the same rune.

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I'll look into #1 and #2. If you can instantly win the fight, you should still be able to do Ending #3 if you talk to a certain skeleton with the sword and say no to him. Also, #3 is intentional (or at least not something I can fix without changing the font itself) and #4 is also intentional. Cheers!

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...And issues 1 and 2 should now be patched out!

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Wow so fast! Thank you!

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I happened to be working on other fixes when I saw your comment, so it worked out nicely!