Already playing it. What a great game!
And quite happy to pay for Season 1 twice to support the development.
Some thoughts: The way other visual novels like 'College Bound' handle unsuccessful import is just run the player through all the consequential choices they've made. Ask the player about their choices in a very quick format. And it's even better because if I didn't like my choices my first run through I can change 'em.
OR just provide more information as to what the Export function is doing - I'm sure that "New note: success" was making some file. I could move the file it was generating if I knew where it was. I don't mind jumping through a few hoops and solving a mystery when I have the time...but I paid $10.75 on Steam and then just now $20.60 on itch. Please - next time just tell me what the export is doing.