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(+1)

I enjoyed playing it! The game loop is fun and easy to understand, apart from a couple of minor frustrations.

  • Wrong hotkey indication on QWERTY (I see "A", but the ability is used on "Q")
  • Parkour encounter (the one with the wooden ladders & platforms) is slightly tricky since it requires pressing both direction keys at the same time. Could be intended
  • Artillery enemies seems to do a ton of damage and are pretty hard to prevent - even if you have the radar
  • Since there are two loose conditions (core destroyed / character destroyed) - it is sometimes hard to keep track of both. I could use "low health" indication that would bring my attention to the one that is in most danger. Maybe it's there, but I haven't noticed.
  • Opening show when the wave ends leaves shop menu being stuck
  • There is no indication that a new enemy will spawn when clearing the camp, and they attack right away as soon as they are spawned, giving no time to react
  • Some enemies are quite tricky to dodge (especially wasps or explosive grey thingies). There is a lot of situations where I as a player feel like I could've prevented te damage, but the dodge window is either very small or nonexistent, and there is no attack telegraphing

Good luck with this game! It is quite promising!

(+1)

Hello Servelat ! Thank you so much for your review ! It confirms some of our doubts and add some interesting things to improve. I couldn't agree more about the confusion between the two loose conditions. It lacks feedback when M.ark gets attacked / is in danger or something like that. Very true too what you said about the camps, we are currently discussing with Bigz to improve them. 

So cool to see that you battled the Artillery units, you almost reached the boss then !! :P
Today, I'm not at home and can only use my Mac on the move, but I can't wait to try Crab Raid Tactics tommorow !
Have a nice day !!

I actually did beat the boss, although my screen was covered by the shop menu at that time :D! Fully upgraded main weapon did its job, it's quite satisfying to use (did it as a ranged unit, the one that has a gun and deploys mines)! 

Ahahah excellent !! We never had that bug before but we will investigate and terminate it !!