I enjoyed playing it! The game loop is fun and easy to understand, apart from a couple of minor frustrations.
- Wrong hotkey indication on QWERTY (I see "A", but the ability is used on "Q")
- Parkour encounter (the one with the wooden ladders & platforms) is slightly tricky since it requires pressing both direction keys at the same time. Could be intended
- Artillery enemies seems to do a ton of damage and are pretty hard to prevent - even if you have the radar
- Since there are two loose conditions (core destroyed / character destroyed) - it is sometimes hard to keep track of both. I could use "low health" indication that would bring my attention to the one that is in most danger. Maybe it's there, but I haven't noticed.
- Opening show when the wave ends leaves shop menu being stuck
- There is no indication that a new enemy will spawn when clearing the camp, and they attack right away as soon as they are spawned, giving no time to react
- Some enemies are quite tricky to dodge (especially wasps or explosive grey thingies). There is a lot of situations where I as a player feel like I could've prevented te damage, but the dodge window is either very small or nonexistent, and there is no attack telegraphing
Good luck with this game! It is quite promising!