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Spent today trying to get the logic puzzles working the way I want.  It's slow going because testing involves solving the logic puzzles!  But it's coming along nicely, with some fun little embellishments to the way these logic puzzles usually go.

Here's an example of what the "Mind Castle" looks like.  It's a generic logic puzzle grid, where you have to ascertain "cohorts" of suspect/room/weapon/motive.  For instance, if you know that Dr. Salome Fester wanted to steal an heirloom, and the person who wanted to steal the heirloom used a bowie knife, then you know Dr. Salome Fester had a bowie knife.  You fill out the grid using logic and clues, and when the grid is all filled out, you'll know who did what and can solve the murder!