Update for Day 7
Wow, what a day and what a week. I had already planned ahead for using as much time as possible before the deadline. I knew it would potentially involve staying up late. I didn't exactly think it would get THIS late but there I was, fixing bugs and trying to squeeze in some last minute improvements to the game in the early morning hours.
A major concern on this final stretch was a strange bug that happened somewhere inside my navigation code for enemies. I ended up completely reworking large parts of the core turn and animation handling. Eventually, I applied some quick hacks to hopefully ensure the game doesn't softlock. This cost me precious time I had intended for adding enemy and spell variety. Regardless, I consider the game playable and a success.
Personally, my first 7DRL has been a very rewarding experience. I've certainly learned a lot. If I find the time to, I'd be happy to participate again.
If you would like to see the result, you can download it here - https://mgaudi.itch.io/crypt-shuffle
For those who don't have windows or don't like downloads, I've uploaded a brief gameplay video.