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Well, the sound effects and background music are awesome in setting the mood. The thud sound for a card being placed on the table was well chosen. I felt the rain sound effect had too strong an attack, so I interpreted it as a keyboard typing sound at first; when the gameplay started, it became slightly more obvious it was describing the rain. The music with sustained strings feels mysterious and matches the visuals nicely.

However, I couldn't quite understand how to play the game. Maybe a bit more in-game onboarding might help. Perhaps try introducing one mechanic at a time if that's possible?

Anyway, great job again with the atmosphere.

Just noticed it was a LudumDare submission, so I understand the entire game was created in a short period of time. Despite that, your game has animations, music, sounds, narrative, graphics--so it's quite an accomplishment, I must say.

Thanks so much for all the feedback! :)

yeah, LudumDare's can be like that. Just play the game for a bit, and read everything