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I think this particular technology is very similar to all-in-one generic game engines like Godot and Unreal Engine. They do lots and lots for you, but the person making the game is still responsible for making a lot of decisions about how a game comes together and it still takes a lot of technical knowledge to make a good game. Here, it still requires quite a lot of creative input to make a high quality drawing, it just takes less mechanical skill as you don’t have to draw details for every part of the picture you’re trying to create.

If it develops like this, I think someday it will be easy to make and edit as easily as Iron Man's Jarvis.