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What will the future look like for the Photoshop plug-in Stable Diffusion?

A topic by interestick created Mar 13, 2023 Views: 229 Replies: 2
Viewing posts 1 to 2

Looking at the Photoshop Stable Diffusion plug-in video that has been released so far, I feel that it is on a different level from the digital drawing I have done so far. Of course, I haven't used it yet, but I can fully imagine the difference in working method and efficiency. Since this way of working includes all human imagination, selection, and retouching, I don't think it can be seen as a one-sided picture of a soulless AI. This level of functionality is pretty amazing, but what do you think the next step will look like if it goes further?

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I think this particular technology is very similar to all-in-one generic game engines like Godot and Unreal Engine. They do lots and lots for you, but the person making the game is still responsible for making a lot of decisions about how a game comes together and it still takes a lot of technical knowledge to make a good game. Here, it still requires quite a lot of creative input to make a high quality drawing, it just takes less mechanical skill as you don’t have to draw details for every part of the picture you’re trying to create.

If it develops like this, I think someday it will be easy to make and edit as easily as Iron Man's Jarvis.