Pros:
- You really nailed the gameplay loop. Feels very authentic and satisfying to play.
- Aesthetic is awesome. Although the game at its heart is Roguey and quite simple, the stuff you've added on top of it really makes the game really immersive.
- Lots of content, such as enemy and item variety.
Improvements:
- You could allow the player to hold down a key to make multiple moves in a row. As it is, theres quite a bit of button mashing for healing and moving in straight lines.
- The UI in general is quite well designed. However, I would recommend adding some outlines or different backgrounds behind different parts of the screen (e.g. the Stats panels and the rest of the game). As it is, they blend together a bit, making it harder for the player to focus/find what they are looking for.
Bugs:
- If the player has no skills, the Skill panel just comes up as a Close Button. Perhaps Grey out the button instead.
Exceptional submission. I'd definitely recommend working on this game more.
Great job!