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I really appreciate that!! I really liking combine spatial stuff (like kinda ee cummings style stuff) with a confessional vibe.

That's great to read. A lot of those hints came after receiving some really helpful feedback. I want the thing to feel like work at points, but I also want a good amount of people to want to finish the thing.

I also just played your game and really dug it!

(+1)

I think you balanced the work-play aspects really well! My exact thought when finding hints and quality-of-life stuff was "this game wants you to finish it", and it was very rewarding when I did. I also think it's great that you made time to improve those aspects based on feedback, especially considering how packed with content the game is; that's a lot of work for a relatively short time frame.

Sorry for all the gushing but I really had a blast playing, haha. And thanks again for playing my game too!