One of the prettiest 3D game in the Jam in my humble opinion!
Our feedback:
- You should add visual feedback to the screen (maybe a brief red outline?) when taking damage, as sometimes the SFX feedback is not heard because of the music/other SFX
- Additionally, some feedback, either visual or or audio for when you hit an enemy? We spent a good 5 minutes wandering around with the fun and shooting enemies without realizing it was damaging them or when damage was effective. We eventually got around to isolate a worm and spam shoot it to "try it out" and figured it was the right way to go.