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Cool concept!  It's fun to strategize on maximal blood output with these mechanics.  I was able to get to the end, although at one point my blood dropped to 0 and I didn't die...

(1 edit)

Thanks so much for playing and for the kind words!

RE: the death issue - not one I've seen yet! Do you happen to remember if it was from an enemy's attack or a blood loss tick?

EDIT: I think I figured it out - due to the timing of blood loss damage you currently actually have 1 turn to pick up blood when you get to 0 lol, which thematically is sortof fun but confusing!

I don't, sorry.