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After changing their orientation in the first map, it looked like I could walk right in front of them without anything happening (I don't remember all the details / procedure I did sorry)

(+1)

Ah okay, that's allg.  That's probably the fact that I added in a small grace period and made it too long.  I wanted to make it so you weren't instantly punished for hitting their vision cone, but I set the default too high most likely.