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(1 edit) (+2)

another mini update 

I was going to send an updated beta to FreeHawk
and I did a quick test before that:
and the ambient sounds went completely bonkers
so my top priority is fixing this

I keep forgetting that every time I want to find serious  bugs
all I need to do is to try and make a release 🤔

for now the planned release is "sometime in April"
but I'm preparing a demo  just in case
I plan to have remixes of some of the levels for it - some of the easier areas that is
the thing is I kind of overshoot: I was in the impression that I'm making a small game
with very easy levels - but that is only because I know where everything is
 ok that is not fully true:  I don't remember most of the secrets  😔
 the original plan was to just release episode 1 as the demo
but I feel I made it  too intimidating for new players

anyway something will be released in April no matter what
and I need to remember to not release anything on April 1st 🤔
(as no doubt that  would  lead to confusion)

for now here is a small vid with some recent changes:

Until next time!


"Who knew making games is so hard?"
(+1)

How about other market-places than itch.io? May be steam? Or maybe direct buy in some way? (I have some troubles with payments onto itch.io/paypal and want be prepared...)

(+2)

well steam is kind of planned for later it will be released on itch first
anyway I sent you an email (if you didn't receive it please write to mutantleg(at)gmail.com)