Thanks for the suggestions!
1. A skill list is defintily possible and a really good idea! I really like it, i will work on one then i have the time, thanks^^
Here is some base information on how much each form learns and when . The base skill set of each TF form is: 4 attack skills, 4 support skills, 2 ultimates and 4 passives (Not counting extra skills that can be learned at the dojo.). Most forms start with 2 attack skills, 1 support and 2 passives, the rest is learned through level ups (except teh other 2 passives). All skills except the second ultimate are learned by the time you reached level 20. Only the last ultimate is 40. At least for teh demo this later may change.
2. Yeah i definitly want to expand more one the night time. Certain quest as well as unique enemies are planed to be added. And i can imagine doing some events that only would occure at night.
3.It defenitly would be possible to do. Since Nana's human form hasn't much screen time in the demo i never thought about the need to craft weapons, wich definitly could change then the game grows bigger. Never thought about armor that had such efefcts. You mean something like "When you wear this necklace all fox form skills have a chance to inflict and extra status effect or get one extra hit." Because that would also definitly possible, sounds like very good rewards for special quest or events.
4.Yeah i think that would be very cool and useful. Actually each form has 2 big passive abilities that they can learn, they aren't just in the demo since i want to be make a small side quest that's needed for aqquring them. And like you suggested maybe some other you could aquire at martial artist..
These are definitly very interessting ideas! Thanks a lot^^ I will keep them in mind when i have some spare time to work on teh game!