Happens xD
I will change the text slightly in the future to make it more clear that this locked door can't be opend!
Thanks^^
Oh right I am sorry I am so stupid.
Absolutely my fault, there is a key for that door, it is buyable in the underwater town. If you werent there yet, you migzt find some clue of how to get there in the eastern plains if you have the needed abilities already.
Hope this can help! Feel free to ask more if not!
And very sorry for forgetting about that^^"
Probaly a bug related to using older save files. They often save actor informations once the save files is created and dont update those information anymore, even if those informations are changed.
If that is the case, I might know a way to fix it.
Thats odd, i certainly looked into it. I will take another look.
Thanks!
There is one book in the library who gives a hint of their finding spots, if it is already added in 0.8, I don't quite remember.
I also made a quest for them to make it easier to see which ones you got and give hints to the remainin ones but i do think that quest isn't in 0.8 but comes in 0.9 or 1.0 -_-
I certainly can give you a similiar hint to the one in the quest and library.
The northern plain, western plains, endless desert and frozen tundra are the areas you want to look around.
I hope this helps!
The "???" is not related to that quest, it's part of the final part of the "Reasearch ancient Culture" questline. The quest appears in the guild once the two previous parts are done and you have a reputation of at least 500.
Having the quest "In Search for Power" means you probaly got the Golden Jade already, right?
That item is needed to be brought to a certain place in the desert while in the right form.
If you have not found the item yet, try looking around the abandoned laboratory.
I hope this helps, if not feel free to ask more!
If you want the solution:
Visiting the Dragon Sanctuary in the Desert with it can trigger some new event when you are visiting that place in Salamander Form.
Glad to hear you enjoying your time with it^^
As for the dragons, giving tips is a bit hard but one thing I can say is, that there is one more dragon statue that you need to take into account, near the original four.
But if this doesn't help those below is the solution of solving it:
Dragon 1: North (This is the mighty dragon. He likes people who are strong and honest.)
Dragon 2: South (This is the cowardly dragon. He is afraid of other dragons.)
Dragon 3: East (This is the heroic dragon. He faces evil and protect the weak.)
Dragon 4: South (This is the evil dragon. He plays dirty and likes to bully weaklings.)
Sure!
The mines are a lot more darker on purpose for the first part of the story but there are some ways to increases visibility.
Depending on your reputation the big shop in the eastern part of town starts selling items that permanently increases your sight radius in dark places.
And the wolf transformation also grants some passive increased sight radius in dark places.
I hope this helps!
I tried for a long time but found nothing. I walked 30 floors with your safe, without crashing, can't replicate it. I check the art files and also the enemy encounter in which the crash happend.
My guess is that it could be a bug that only happens with older safe files that are carried over from version to version. But I can't replicate it, so no idea, just a loose theory.
I also fixed a another bug with kitsune forms yesterday, so maybe that randomly fixed it, and cause of that i can't replicate it? But I highly doubt that.
So until more information about this crash comes to light I need to assume it is a hiccup from using older safe files. If that would be the case a it wouldn't happen in new game or ng+.
That's good to know. I already started looking into it and also played a bit after the first boss with kitsune forms but the game did not crashed for me once till now.
The error seems to be able to not load an actor (Partymembers) image. But i have no idea why it would happen only there. After all, all the party members have images. Did you use the transformation skill in battles there? That is the only skill that can change Nana's battle image.
I will try again while copying your party layout.
Sorry for the incomvinience!
I didn't missed them, sorry, I just hadn't enough time to response to all of them in greater detail, so will do that now.
-"Pretty sure the effect is 2500 SP."
Looked it up, it only grants 2000 SP. But you may have some equipment on that increases SP gain which would affect the potions as well.
-"I noticed an inconsistency. You can have Serina state that 6 world fragments are all you can get, despite her claiming with just 5 world fragments that she does only know of 5 world fragments. And if you go for the good ending with 6 world fragments, she doesn't complain about Nana not using all 6. Also no one ever wonders, why there are 6 receptacles."
Will fix that, thanks for noticing!
-"Didn't know that this is her name. Or this. Check all her textboxes."
That bug should already have gotten fixed with version 1.0.1
-"How did Nana get back to the lost continent?"
After it was returned the continent could be easily accessed by boat and planes for example.
"Did Nana keep her shapeshifting powers? Or remained she stuck as Ascended Kitsune/whatever form she had?"
Depends on the ending, she only loses those powers in the neutral ending.
-"From which skill does Aftershock come from?"
Depending on party members and difficulty, you get various extra buffs for that fight.
-"I've got 690... New game+ necessary I suppose."
Nope, you can get somewhere between 725 to 750 without ng+ currently. But it is hard to do since some repuation is tied to secret interaction or events. I do plan to add some more obtainable repuation in follwing updates.
-"Moving into orphanages is a strange thing to do. Those are for children and the staff only, right?"
Moving to the orphanage as new staff of course. Which ending did that belong to, will adjust the text to make it more clear.
-"Is it deliberate not allow Nana to return as fallen/ascended kitsune?"
For bad endings? No, I just was running out of time, so I cut them. Will be added later once I come up with them.
-"7th Tail does not affect Rabbit's nor Xia's normal skills."
Good to know, will look it up later and fix it
Sure no problem, looked through all of it now and fixed them.
Thanks a lot!
Currently, not, I did run out of time at the end. That form also has no alternative endings as well curretnly. But I do plan to addd them later.
Sorry, I don't really know what you mean by that? You refering to one of the games endings or a regular bad ending?
I know it is definitely in from version 0.8 onward.
It is related to the quest where you need to find the four broken key parts. It's in that new area you open up with them. I do think that area may already have been added in 0.7 but I can't say out of my head.
If there is a new stone monument in the big desert you can interact with, before the entrance to the ruins. (The place withe the six flames and gate) Then it should be in 0.7 already.
Thanks, forgot to set a variable there, fixed now!
Leftovers, will remove them now^^"
Also found that bug and why it only appears for some people. It has the same switch as the first treasure chest you can find with dog form, so if you found that already the scent trail wont show up there. Fixed that now as well.
Thanks for the report^^
I see, thanks for the info. That is indeed strange. Havent yet found we reason for that.
Somewhere around 40 and 80 are the least amounts of dmg that could be taken through heat/cold. It cant be reduced any further with clothes. Just will need to adjust the counter to add a check for passing that limit, thanks for reporting!
Hmm that is strange as well, will take another look at it!