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(+2)

Nice audio and visual design!

The standard jump arc and the slide feel satisfying, but we felt fairly out of control a lot of the time. The attack slide was very fast and platforming became a bit finicky later on with the jump just barely reaching the bottom of wall-jump paths.

We enjoyed all of the nice visual effects for the various actions the player could take, the attack slide and the upper cut were both very juicy!

We would have like to see another iteration on the movement mechanics and a slighty more forgiving level design. It would probably be nice to also be a bit more generous with the player's attack hit boxes.

The enemy design was nice, we especially liked the big looming gorilla-like shadow - it's attack telegraphing made it the nicest to interact with!

Also we're a sucker for a nice boss fight, so thanks for that!

Overall very good job, you've put together a neat game!

Thanks so much for playing, and especially for all the feedback! I'd like to refine the movement and controls in a future iteration, and this will all be helpful to reference when I get some free time again! :)