Nice character model!
Quite frankly there's a lot of core mechanics that need more work. We did not manage to attack, so we didn't end up slaying any foes.
The concept of becoming smoke and gliding up walls was very nice, the camera up direction changing felt actiony!
The animations would benefit from another iteration, they felt a bit clunky and strangely paced for most of the actions.
We'd like to give the game another try once the fighting is in place!