Hey, thanks a lot for your kind words and cool suggestions! I'm so glad to read that you and your daughter liked it so much :D It's very nice to get the confirmation that the game works great with a touchscreen, too.
About the leaderboard, I've recently nerfed the bananas a lot, since they sold for way too much and their upgrades costs were comparatively trivial. The scores could easily go up to a million if you had at least 30 seconds to spam bananas at the end. After doing that, I should have erased to scores that predated this update, but I forgot 😅 This is fixed, and you got promoted to second place. Congratulations! Thanks for pointing that out, those score were no longer possible and the game looked unbalanced and discouraging.
I like your suggestions a lot, especially the local competition mode! The prices would need to be rebalanced, but I'll start to work on that.
One of the very early builds had one click per fruit, but it was tedious and tiring in practice, with so many clicks my hand would hurt after a single session :)
Fruits going bad and fruits prematurely collected are interesting ideas, but I'm not sure if a variable price would work well 🤔 Also, it's very subjective but having fruits go bad would mean that they would stop smiling, and that would hurt the happy-go-lucky feeling I'm trying to convey. I like the falling fruits idea though!