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You're getting these warnings because your games don't have a code-signing certificate. To supress the warnings, you have to submit each game to Microsoft Security Intelligence (https://www.microsoft.com/en-us/wdsi/filesubmission). They will scan it within about 3 hours, and if clean the warnings will stop when people try to install your game.

Because your code isn't signed, you'll have to do this each time you update the game because it will have a different hash.

Another alternative is to provide a no-install version (.zip file) - it's good to give people a choice to play without installing.

Buying a signing certificate can be costly, so unfortunately you have some extra work to do as an unknown dev.

What you said is very interesting. I can verify my software, which after being examined by the Microsoft analysis laboratory (about 4 hours), if it does not have any problems (viruses, malware, etc.), will be included in an international list of exceptions, resulting reliable for all Windows systems, which will no longer display any warning popups. I copied the link to the bookmarks bar of my internet browser. Thank you for your suggestion.

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No problem, good luck!