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Part of design is culling things that won't work.  I initially wanted a gameplay loop that cycled between school and battle sim.  I'm considering just focusing on the school part (at least for the gamejam).  If i can get that working well, then maybe I can add the additional gameplay.  I always bite off more than I can choose.

School Supplies List

Please obtain and bring the following materials to the first day of class this semester:

  1. A set of 52 Psychic Slates (or a deck of regular playing cards)
  2. Six Sided Randomization Cubes
  3. Tokens
  4. A holographic tracking sheet (or printed is fine if your holodeck is being repaired)