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I ran around the ship maybe 4 times before realizing I was supposed to go down.

Nice smoothing of the turning while running!

Somehow, north feels more natural to go in a top-view like this. Another thing to guide the player in the right direction is to actually spawn pointing in the right direction. 

Also, it's very zoomed in, it feels like looking for a piece of LEGO on the floor looking through a straw :D 
You are already doing some interesting work with the camera, you could perhaps let it zoom out while moving or something. 

The music gives a good feeling that you're on time, but honestly I didn't feel like running around looking for stuff for 20 minutes. There wasn't enough things going on in the game to keep me interested for that long. 

Nice to see some more 3D entries in the jam. Keep it up!