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Really great game! The way the art, design, and music all come together is fantastic.

I found it a little counter-intuitive that the bomb select wheel rotates counter-clockwise. I kept expecting right click to rotate the other way, and ended up trapping myself with mushrooms.

I think the recharging bomb mechanic is really neat, and the bomb capacity upgrades are a good idea for an optional pickup.

It kind of has that roguelite/Darksouls quality where rushing through rooms tends to get you surrounded and killed. I liked that. Even the early rooms never stopped feeling like a challenge.

There were a couple of points were the screen transitions felt unfair. One where I had to bounce up on a mushroom and land on a platform in a different room, and one where a rat was able to walk across the room transition and surprise me.

Overall, really impressive entry. It's scoped really well, and feels very cohesive.

Thanks for the thorough feedback!

Good point with the clockwise selection. Now that you mention it, I cannot think of why I did it like this.  😅

Also I see what you mean with the transitions. We‘ll keep that in mind for future games!