Pros:
- Very nice pixel art style. SFX fits with the general aesthetic of the game too.
- Interesting take on time manipulation puzzles. I liked how you could take multiple moves in a straight line in the same "turn", being able to chain attacks by killing enemies, and trying to line up attack runs on enemies.
- Decent amount of level variety.
- Nice and challenging!
Improvements:
- Add some ambience/background music
- Perhaps some kind of tutorial explaining how the damage system works. That was quite confusing to work out
Bugs:
- Enemy moving over the exit (not sure if its a bug, I could still move through the exit just fine)
Overall, an original take on the Rogue genre with pleasent aesthetics. Nice work!