I played this a few days ago but I just realised you were asking for feedback. The game is surprisingly polished considering it is a jam game. Stuff like the camera movement in cutscenes was cool. But I think there needs to be more variation in patterns in future, for example many patterns were some sort of ring of bullets. The patterns that were more different stood out though so I guess it might just be a time constraint problem. Also the stage environments are really cool.
Viewing post in 桑之巫韻︰挽天神石 Song of Morus: Skypatch jam comments
Thanks for appreciation. Lots of assets are inherited from older projects with minor improvement. Maybe that's why it feels polished
I am still figuring out how to correctly make 3d bullet hell. So far everything is still hardcoded and there is no tool to script the bullet pattern. Also no object pool. So yes, It still needs improvement.