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(+1)

Hi, thanks for playing & for your feedback!!

Getting fighting the enemies to feel better overall is definitely something we wanted to spend more time on. Improved enemy knockback and probably some visual indicators like a hurt animation or frame are things that we'll be looking to implement in later versions of this game and future games as well. Unfortunately, we didn't have as much time as we wanted to to be able to really sit down and refine player/enemy movement or add in other features to the game like a minimap. We learned a lot from this game jam and will be keeping all this in mind for our next game jam though. :-)

(+1)

Yes, it's all about the learning process! These jams are a great opportunity to grow as a developer. :)