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Beat it! What a fantastic game. Really well done. The character felt really good to control. Fluid movement and beautiful animations. Thanks so much for making it!

BTW, I was able to get out of bounds by jumping up on the walls in this screenshot. Was able to get on that ledge by getting on top of the door to my left first. Not a huge deal, but just thought I'd mention it.


The cling makes it even easier to get out of bounds. If you wall run toward a 90° concave corner and repeatedly jump while holding shift, you can climb indefinitely.

For my part, I say please leave it in! It's acquired late in the game, and I don't think it breaks any of the challenges it's meant for. Breaking out of the barriers that held me in for most of the game is like a cherry on top of... a delicious sundae of exploration and skill mastery? It also fits with the theme of an unsustainable dream world.